Please check out my forums for the latest news: My
Forums at T3A at Revora
-
Aragorn
II ($3000)
- Athelas (lvl 1)
- BladeMaster (lvl 2)
- Leadership (Experience +300%, Armor +75%, Damage +250%,
Resist Fear +100%) (lvl 3)
- Best Gondor/Good side Leadership
- Toggle Bow/Sword (lvl 1)
- Toggle Mount (lvl 1 or 3)
- Summon Full Army of the Dead (the original Spell Summons)
(lvl 10)
- gets coronation armor at level 8
- Starts at Level 5
- Legolas ($3000) DONE
- Hawk Strike (lvl 1)
- Knife Toggle (lvl 2)
- Knife Fighter (blademaster type for when using knives)
(lvl 2)
- Train Archers (lvl 4)
- Arrow Wind (lvl 7)
- Gimli ($2500)
- Throw Axe (lvl 1)
- Leap Attack (lvl 2)
- Slayer (+100% Damage, +100% Armor) (lvl 5)
- Breathe (Temperary +50% Speed bonus) (lvl 5)
- Mithril Armor (Health +1000, +100% knockback resistantce)
(lvl 8)
- Dwarven Grudge (Special Power timers recharge 25% faster,
+200 Health) (lvl 8)
- Boromir ($1400) DONE
- Horn of Gondor (lvl 1)
- Last Stand (allows Boromir to continue fighting for about
30 sec after he 'dies') (lvl 1)
- BladeMaster (light blue) (lvl 2)
- Leadership (+150% Damage) (lvl 4)
- Captain of Gondor (lvl 5)
- Armor Upgrade (lvl 5) (Grants Boromir a heavy armor upgrade)
- uses knockback attack with sword
- gets heavy armor upgrade at level 5
- Faramir ($1200) DONE
- Toggle Weapon (lvl 1)
- Wounding Arrow (lvl 1)
- Leadership (+50% Damage, +200% Armor, +75% Experience)
(lvl 4)
- Captain of Gondor (lvl 5)
- Knight/Ranger Toggle (lvl 3)
- Pippin ($100)
- Throw Rocks/Use Sword (lvl 1)
- Elven Cloak (lvl 1)
- Troll Bane (lvl 5) (Gives Pippin a passive attack bonus against Trolls, Monsters, and Nazgul)
- Armor Upgrade (lvl 8) (Gondorian armor with an armor bonus)
- Frodo ($500)
- Throw Rocks/Use Sword (lvl 1)
- Elven Cloak (lvl 1)
- Phial of Galadriel (lvl 3)
- Summon Companion Samwise the brave (lvl 6)
- Mithril Coat (lvl 8) (grants frodo a large armor bonus)
- The One Ring (lvl 1)
- Sam (Summoned by Frodo without a timer
but with normal respawn rules)
- Throw Rocks/Use Sword (lvl 1)
- Elven Cloak (lvl 1)
- Valiant Strike (lvl 5) (single strong attack against enemy heroes)
- Gandalf (Summoned with
no timer at level 5)
- Wizard Blast (lvl 1)
- Lightning Sword (lvl 2)
- Leadership (+300% EX, +75% Armor, +100% Resist Fear) (lvl
4)
- Mount (lvl 5)
- Istari Light (lvl 5)
- Word of Power (lvl 10)
- Mablung ($ 800)DONE
- single strong sword attack
- Detect Ambush (detect nearby stealthed enemy units)
- Damrod ($ 800) DONE
- Train Archers ( just like legolas's power)
- Treachery (Wounding Arrow type power that hurts evil men
units badly)
- Madril ($ 800) DONE
- Counselor (leadership bonus to Faramir: +75% Experience)
- Leadership (+50% Experience to Rangers)
- Beregond ($ 800) DONE
- Captain of the White Company (bonus when near Faramir:
+50 Damage, +50% Armor to Beregond) (lvl 1)
- Tower Guard Leadership (+50% Damage, +50% Armor to TowerGuard)
(level 5)
- Armor Upgrade (lvl 5) (Gives Beregond a heavy armor bonus)
- Soldier ($100)
- Pikemen ($200)
- Archer ($300)
- Tower Guard ($500)
- Elite Soldiers in Gondor's army
- Very strong infantry
- Rangers ($500)
- Stealth
- sword/bow toggle
- Stronger
- Knights ($800)
- Max of 2 battalions
- Can get horse shields sooner
- Citadel Guard ($800)
- Elite troops who are basically mini-heroes without special
powers
- One troop per battalion
- Max of 4
- Guardians of the White Tree and the Citadel
- Barracks
- Archery Range
- Blacksmith
- Farm
- Heroic Statue
- Keep
- Well
- Marketplace
- Stable
- Stoneworker
- Siege Workshop
- Beacon of Gondor
- Summons troops from the fiefdoms of Gondor
- Heal (1)
- Fortification (1)
- (Taint) Small defensive area with stone floor and stone
walls as well as a defensive bonus to nearby troops
- Forbidden Pool (3)
- Summons Forbidden Poll which heals units, is stealthed,
and can purchase rangers
- Summon Rangers (3)
- Summons 3 battalions of rangers with no timer
- Summon Knights of Dol Amroth (3)
- Summons 3 battalions of knights of Dol Amroth with no timer
- Also summons Prince Imrahil without a timer and with normal respawn rules
- Cloud Break (5)
- Summon Eagles (6)
- Summon Gandalf
(10)
- Gondor Strategy is to use a large force of Infantry supported
by a smaller force of archers and a very small group of Knights that
are used to trample the enemy, to sortie from a sieged castle, and to
quickly reinforce areas under attack.
- Gondor's set of heroes is probably the best group in the game...
each hero also has an easily identified group that they go with (Boromir
= infantry; Faramir = rangers; 3 hunters; etc) and together they are
almost unstopable.
- The Gandalf/Knight combo is a thing of the past, Gandalf isn't
available till later in the game and the knights are limited to 2 battalions.
Your best bet is to get alot of infantry and heroes and use the knights/rangers
for quick sneak attacks.
|